深渊海豚 Boss 变身
将简单的海豚草图转化为电影级的暗黑奇幻水下 Boss 战场景,包含遗迹和游戏风格的生命值条。
gpt-image-2 · 3D 渲染 · 动物 / 生物 · 建筑 / 室内设计 · 游戏素材 · 电影 / 电影剧照
中文提示词
以提供的参考图像作为粗略轮廓和颜色指南,将简单的蓝色海豚草图转化为电影级的暗黑奇幻水下 Boss 战场景。保持相同的正面圆形海豚/鲸鱼状身体、中央背鳍、侧鳍、蓝色上身以及苍白的下颌区域,但将其渲染为巨大的写实海怪,带有龟裂的电蓝色发光纹路、生物发光的蓝色眼睛、湿润粗糙的皮肤、藤壶、污垢,以及从前额延伸下来的华丽古金色纹饰。 场景:将生物置于广阔的深渊废墟城市中,上方有戏剧性的蓝色光束射入,周围漂浮着碎片、气泡、成群的小鱼、破碎的石拱门、柱子、雕像,左侧有废墟沉船的剪影。在左下角添加一个微小的探险家/潜水员形象,以强调怪物的巨大比例。构图采用宽屏并居中,怪物直接向观众逼近。 游戏 UI 添加:在底部中心添加 1 个 Boss 生命值条:一个位于华丽暗金属奇幻边框中的长红色条,并用中文标注 {argument name="boss name" default="深渊歌者"}。请勿添加任何其他 UI 面板。 风格:超精细 AAA 游戏主视觉图,类似《黑暗之魂》的奇幻氛围,水下体积光,高对比度,忧郁的青蓝色调,电影级写实感,宏大的比例,焦点清晰地聚焦在生物面部。 可自定义细节:生物发光颜色 {argument name="glow color" default="电蓝色"},环境主题 {argument name="environment theme" default="深渊废墟城市"},氛围 {argument name="mood" default="阴森而史诗"},长宽比 {argument name="aspect ratio" default="16:9 宽屏"}。
原始提示词
Using the provided reference image as the rough silhouette and color guide, transform the simple blue dolphin sketch into a cinematic dark-fantasy underwater boss encounter. Keep the same front-facing rounded dolphin/whale-like body, central dorsal fin, side fins, blue upper body, and pale lower mouth area, but render it as a massive realistic sea monster with cracked glowing electric-blue markings, bioluminescent blue eyes, wet rough skin, barnacles, grime, and ornate ancient-gold markings running down the forehead. Scene: Place the creature in a vast abyssal ruined city with dramatic blue shafts of light from above, floating debris, bubbles, schools of tiny fish, broken stone arches, pillars, statues, and a ruined shipwreck silhouette on the left. Add a tiny explorer/diver figure near the lower left to emphasize the monster's enormous scale. Make the composition widescreen and centered, with the monster looming directly toward the viewer. Game UI addition: Add exactly 1 boss health bar at the bottom center: a long red bar in an ornate dark-metal fantasy frame, labeled in Chinese with {argument name="boss name" default="深渊歌者"}. Do not add any other UI panels. Style: Ultra-detailed AAA game key art, dark souls-like fantasy atmosphere, underwater volumetric lighting, high contrast, moody teal-blue palette, cinematic realism, dramatic scale, sharp focus on the creature's face. Customizable details: creature glow color {argument name="glow color" default="electric blue"}, environment theme {argument name="environment theme" default="abyssal ruined city"}, mood {argument name="mood" default="ominous and epic"}, aspect ratio {argument name="aspect ratio" default="16:9 widescreen"}.