Nano Banana 2 的 3D Q 版角色转换提示
一个详细的提示,用于 Nano Banana 2 将参考图像中的主体转换为可爱的 3D 动漫 Q 版角色。该提示强调在应用经典的 Q 版比例、将其渲染为高质量、光泽的 3D 模型,并具有鲜艳的色彩和高级收藏品美感的同时,保留主体的肖像、种族和肤色。
nano-banana-pro · 3D 渲染 · Q 版 / Q 萌风 · 个人资料 / 头像 · 人像 / 自拍 · 动漫 / 漫画 · 游戏素材 · 角色
中文提示词
将主体转化为可爱的动漫 Q 版角色,呈现为干净的 3D 模型,同时保留主体的原始种族、民族、肤色和可识别的面部特征,包括发型、发色和服装颜色。该角色必须清晰地保持与原始输入相同的肤色和民族外观,并以 Q 版形式呈现。该角色应具有经典的 Q 版比例:一个非常大的头部、小躯干、简化的可爱面部特征和大的富有表现力的动漫风格眼睛。将主体的面部特征转化为 Q 版风格,同时保持其可识别的相似度。从躯干以上构图,相机稍微靠近并裁剪,使上半身和头部占据大部分画面。角色应直视相机,摆出充满活力和表现力的动漫风格姿势。使用略带动态的相机角度,例如轻微倾斜或偏轴视角,类似于现代动漫宣传艺术作品。相机可以略低于角色的面部,营造出俏皮的仰视角度,使角色感觉生动活泼且引人入胜。将角色渲染为高质量、有光泽的 3D 动漫风格模型,类似于精致的 Blender 渲染或高级收藏品手办。材质应光滑、反光、具有玩具般的质感,带有强烈的高光、柔和的反射和闪亮的表面。整体外观应清晰地类似于 3D 渲染角色,而不是扁平的 2D 插图。使用明亮的动漫风格着色,色彩鲜艳但精致,赋予角色高级动漫美学。将角色放置在彩色渐变背景前。在角色身后,加入少量大型、半透明的装饰性形状,例如气泡、星星或圆形。这些形状应呈现半透明、有光泽且微妙的效果,类似于透明亚克力或玻璃,在背景中轻轻漂浮,而不会分散对角色的注意力。背景元素应保持明亮、简约且柔和可见,作为时尚的点缀而非突出的物体。最终图像应看起来像一个动态、有光泽的 3D Q 版角色渲染,具有精致的材质、鲜艳的色彩和高级收藏品美学,同时清晰地保持主体的原始种族、肤色和可识别的身份。
原始提示词
Transform the subjects into a cute anime chibi characters rendered as a clean 3D model, while preserving the subject's original race, ethnicity, skin tone, and recognizable facial likeness, including hairstyle, hair color, and clothing colors. The character must remain clearly the same person with the same skin tone and ethnic appearance as the original input, translated into a chibi form. The character should have classic chibi proportions: a very large head, small torso, simplified cute facial features, and large expressive anime-style eyes. Translate the subject's facial features into a chibi style while keeping their recognizable likeness. Frame the character from the torso up, with the camera slightly closer and cropped in, so the upper body and head fill most of the frame. The character should be looking directly into the camera, with an energetic and expressive anime-style pose. Use a slightly dynamic camera angle, such as a subtle tilt or off-axis perspective, similar to modern anime promotional artwork. The camera can be slightly lower than the character's face, creating a playful upward Tr angle that makes the character feel lively and engaging. Render the character as a high-quality glossy 3D anime-style model, similar to a polished Blender render or premium collectible figure. The materials should be smooth, reflective, and toy-like, with strong highlights, soft reflections, and shiny surfaces. The overall look should clearly resemble a 3D rendered character, not a flat 2D illustration. Use bright anime-style shading with vibrant but polished colors, giving the character a premium anime aesthetic. Place the character in front of a colorful gradient background. Behind the character, include a small number of large, translucent decorative shapes such as bubbles, stars, or rounded forms. These shapes should appear semi-transparent, glossy, and subtle, similar to clear acrylic or glass, softly floating in the background without drawing attention away from the character. The background elements should remain light, minimal, and softly visible, acting as stylish accents rather than prominent objects. The final image should look like a dynamic, glossy 3D chibi character render, with polished materials, vibrant colors, and a premium collectible aesthetic,while clearly maintaining the subject's original race, skin tone, and recognizable identity.